Pixel shaders editor

Beginning from version 6.4.8.3 MPC supports pixel shaders. It gave opportunity to implement support of image rotation, but it also gives us ability to make interesting effects on the image.

There is a small editor for shader programs.

Program is compiled in realtime and the result is shown in the lower part of the window. If the compile is successful, the effect is immediately applied to the video. You can change and save any of the example programs or make a new one.

Shader functions require DirectX 9 Renderless mode, usage of 3D output surfaces and a videocard with pixel shaders support (version 2 or higher is recommended).

 ©2003-2005 YDY  |  Translated by Fireball